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Alcar

🛡️ INFANTRY Gen 4 Tier B+ Garrison Tank

Profile

Rarity ★ Legendary
Exclusive Gear Praetorian Guard
How to Obtain
  • Hero Rally
  • Daily Deals
  • Strongest Governor Event
  • Kingdom of Power Event
  • Swordland Showdown Shop

Quick Stats

Troop Type Infantry
Generation Gen 4
Tier Rating B+
Role Garrison / Tank

Best For

Defensive garrison & mid-game infantry

Strategy: Glorious Mark plays like an early version of Triton's Tidewill — invulnerability plus control immunity — but with an important difference: the 70% damage reduction applies to nearby friendly squads, not just Alcar himself. For two seconds he's functioning as a shield for the whole formation around him, which is why he's specifically strong on garrison defense rather than solo tanking. Second Wind (his exclusive skill) then extends the healing component to 5 seconds total, well past when the invulnerability itself ends. Praetorian Will is worth calling out on its own: +100% Infantry damage is an enormous number for an expedition skill, and it applies passively regardless of whether Glorious Mark is active. Rescuing Hands complements it with a repeating -70% damage-taken window on a 5-turn cycle, specifically valuable in long garrison sieges where a one-time defensive cooldown isn't enough. Skill priority: Glorious Mark first for the survivability core, Boneshatter second for damage and the enemy damage-taken debuff it applies, Second Wind (once unlocked) to stretch the healing window further. Replace him as rally lead with Triton or Long Fei once you have either — but don't retire him from garrison duty even then. Praetorian Will's flat Infantry damage bonus and Rescuing Hands' repeatable team-wide mitigation give him standalone value on defense that neither Triton nor Long Fei directly replicates.

⚔️ Conquest Skills

Active combat skills used during battle.

Glorious Mark

Alcar enters an invulnerable state (immune to control effects) and reduces nearby friendly squad damage taken by 70% for 2s.

Boneshatter

Deals 98% attack damage in a line, increasing enemy damage taken by 20% for 2 seconds.

Second Wind

During Glorious Mark, restores 42% attack as health per second for 5 seconds.

🗺️ Expedition Skills

Passive bonuses applied to your marches.

Rescuing Hands

Reduces infantry and archer damage taken by 70% every 5 turns for 2 turns.

Praetorian Will

Increases infantry damage by 100%, cavalry and archer damage by 10%.

Carpe Diem

Boosts infantry damage 60% per attack and target damage taken 25% for 1 turn.

✦ Exclusive Skills — requires Praetorian Guard

Flagbearer

Increases friendly squad attack 42% for 2.5 seconds during Glorious Mark.

Vow of Honor

Increases defender squad health by 15%.

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