The Guides Kingshot Heroes Margot

Margot

🐴 CAVALRY Gen 4 Tier B+ Rally Lead Control

Profile

Rarity ★ Legendary
Exclusive Gear Revel Fang
How to Obtain
  • Hall of Heroes
  • Swordland Showdown Shop

Quick Stats

Troop Type Cavalry
Generation Gen 4
Tier Rating B+
Role Rally Lead / Control

Best For

Cavalry rally & control mid-game

Strategy: Margot's kit is built entirely around not getting hit rather than out-tanking damage the way Alcar or Long Fei do. Parry gives her a personal 25% dodge chance, and Subterfuge extends a 20% dodge chance to all squads in the march — so unlike a pure personal-survivability hero, she's providing some army-wide evasion on top of her own. Stiletto's 1.5s immobilize buys time for that evasion to matter, locking down whatever is threatening her while the dodge chances do their work. Her damage is a different kind of variable than Petra's. Where Petra's Change of Fate rolls a wide damage range on a single hit, Margot's variance comes from proc-stacking: Sleight Hand gives a 25% chance at an extra 200%-damage attack, and Indefensible (her exclusive skill) adds a separate 40% chance of a second attack on every normal hit. On a good roll she's effectively attacking two or three times in a turn; on a bad roll she's not much above baseline. That makes her feel inconsistent in short trades but strong over a longer fight where the averages catch up. Skill priority: Stiletto first for the control, Parry second for personal survivability, Ambush third — its high proc chance for bonus squad damage is solid but secondary to keeping Margot alive long enough for her other procs to fire. She's a genuinely good Gen 4 placeholder rather than a compromise pick — keep investing in her while saving gems for Sophia or Thrud, and don't feel pressured to bench her the moment either becomes available if her gear is already ahead.

⚔️ Conquest Skills

Active combat skills used during battle.

Stiletto

Deals Attack × 140% damage and immobilizes targets for 1.5s.

Parry

Margot has a 25% chance of parrying, avoiding all damage from enemy attacks.

Ambush

Grants all Squads a high chance of dealing increased damage every turn.

🗺️ Expedition Skills

Passive bonuses applied to your marches.

Warbringer

Increases total Squads' Attack by 25%.

Subterfuge

Grants all Squads a 20% chance of dodging Normal Attacks.

Sleight Hand

25% chance of performing an extra attack, dealing 200% damage.

✦ Exclusive Skills — requires Revel Fang

Indefensible

40% chance of launching a second attack with each Normal Attack, dealing Attack × 45% damage.

Pugilist

Increases Defender Squads' Lethality by 15%.

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